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G.I. JOE RPG FACTIONS IN ACTION VOLUME 2 SOURCEBOOK SEP23-DC possessed of the ability to

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Description

possessed of the ability to charge inanimate objects with explosively released biokinetic energy

During another mundane

Jim Rhodes returns to the team as War Machine - and the young hero Darkhawk joins the fun

and with gunfire

prototype technologies

G.I. JOE RPG FACTIONS IN ACTION VOLUME 2 SOURCEBOOK SEP23-DC possessed of the ability toRecommended Ages: 14+ The Battle Rages Beyond Joe and Cobra! Intercontinental Adventures: Factions in Action Vol. 2 gives a deep dive into three unaligned key factions in the G. I. JOE Roleplaying Game: The Arashikage ninja clan, the Dreadnok mercenary biker gang, and the Oktober Guard who defend Warsaw Pact countries! Each faction comes with new mechanics, statistics and contacts for its members, advice for GMs on creating faction specific stories,

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