Section 9 Summary Input: One playing of Everbark Shaman Output: Lots of reuse of Tropical Island Layer count: For each Bloodbond March, for each Clash of Realities on a new Mimic Vat, for each Guilty Conscience on Mimic Vat, for each Rite of Passage putting counters on Mimic Vat, for each Doubling Season on the Rite of Passage counters added to Mimic Vat, for each Rings of Brighthearth on Sinking Feeling's ability while it's attached to Mimic Vat, for each Rings of Brighthearth on Mimic Vat's ability, for each Clash of Realities on Everbark Shaman, for each Guilty Conscience on Everbark Shaman, for each Rite of Passage putting counters on Everbark Shaman, for each Doubling Season on the Rite of Passage counters added to Everbark Shaman, for each Rings of Brighthearth on Sinking Feeling's ability while it's attached to Everbark Shaman, for each Rings of Brighthearth on Everbark Shaman's ability...13

So while it was never certain that players would draw an Ace Spec card, their effects gave players, in theory at least, a big advantage if they managed to get one into their hand and into play
It also refills your hand after a board wipe
Of course, these all work wonders with those Bishop of Wings effects
This pseudo-legendary beats out its peer, Tyranitar, as both cards were originally released alongside the EX Team Rocket Returns set