Aardwolf's Advantage Abandon Reason Abattoir Ghoul Abigale, Eloquent First-Year Ace's Baseball Bat Advance Scout Aerial Maneuver Aether Chaser Aggression Ahn-Crop Invader Ainok Bond-Kin Ainok Tracker Ajani Steadfast Akim, the Soaring Wind Akiri, Line-Slinger Akki Coalflinger Akki Underling Akroan Sergeant Akroma's Memorial Akroma, Angel of Wrath Akroma, Angel of Wrath Avatar Akroma, Vision of Ixidor Alena, Kessig Trapper Alesha, Who Laughs at Fate Alesha, Who Smiles at Death Alisaie Leveilleur Altac Bloodseeker Altar Ibn-La'Ahad Ambush Ambush Party Amped Raptor Anaba Bodyguard Anafenza, Unyielding Lineage Anax and Cymede Anax and Cymede & Kynaios and Tiro (playtest) Ancestor's Chosen Ancestors' Aid Ancient Spider Angel of Retribution Angelic Destiny Angelic Skirmisher Animus of Predation Ankle Shanker Anvilwrought Raptor Aplan Mortarium Aragorn, Company Leader Aragorn, Hornburg Hero Arcbound Lancer Arcbound Shikari Arcee, Sharpshooter Archetype of Courage Argentum Masticore Armament of Nyx Ash Zealot Asha's Favor Ashmouth Blade Aspect of Manticore Assault Intercessor Assault Strobe Assault on Osgiliath Assaultron Dominator At Knifepoint Attended Knight Auriok Glaivemaster Aven Sunstriker Azorius Skyguard Balan, Wandering Knight Ballroom Brawlers Ballynock Cohort Baneslayer Angel Baneslayer Aspirant (playtest) Bant Sureblade

Given the volume of tokens you'd expect to create, and the ways you can boost their power and toughness, getting a Vito on the battlefield and managing to activate his ability is effectively a game-ender for an opponent, with each turn you're allowed to swing freely
One things for sure: Im not expecting a Hitchhikers Guide to the Galaxy Secret Lair anytime soon
Mega Emboar ex UR Fire/Fighting, 330 HP Heat Crash 200 + burn
This is a card I have had since my childhoodtechnically