Dark Haunter #36Uncommon $18.25 Haunter #29Uncommon $2.58 Haunter #124Uncommon $0.19 Haunter #29Uncommon $20.54 Haunter #43Uncommon $3.15 Haunter #46Uncommon $3.75 Haunter #80Uncommon $16.39 Haunter #63Common $52.40 Haunter #34Uncommon $8.22 Haunter #35Uncommon $14.56 Tangela #8Common $0.24 Charizard EX #11Ultra Rare $26.02 Caterpie #3Common $0.28 Ponyta #14Common $0.36 Machamp #42Holo Rare $1.58 Ninetales EX #13Ultra Rare $5.58 Metapod #4Uncommon $0.37 Hitmonchan #48Rare $0.34 Geodude (Stamped) #43Promo $15.00 Doduo #55Common $0.29 Pokemon 2-Player Starter Set (Revised Base Set Reprint Run) $249.50 Base Set Theme Deck - "Blackout" (Revised Base Set Reprint Run) Base Set Theme Deck - "Zap!" (Revised Base Set Reprint Run) $499.95 Base Set Theme Deck - "Brushfire" (Revised Base Set Reprint Run) Base Set Theme Deck - "Overgrowth" (Revised Base Set Reprint Run) $685.00 Base Set Booster Pack [Revised Unlimited Edition] $786.87 Base Set Booster Box [Revised Unlimited Edition] Pokemon Base Set (Shadowless) [1st Edition] Booster Box

Just yesterday, Rosewater reaffirmed Wizards' position that "black should be worse than white and green at enchantment removal"
This isnt to say that stax lists cant win or that the archetype is somehow flawed Ill be piloting my favourite deck, Grand Arbiter Augustin IV, at the Tavern of Souls 2k this weekend, but it is a recognition that as opposed to simply asking how do I win stax players must first ask themselves how do I not lose
Jozu is a consideration as a control card, returning one of the opponents 6-cost or less Characters to their hand
You kill their creatures, counter their cards, and delay the game long enough until you have the ability to kill your opponent with a single card or combo