In addition, summoning reaction counters can be received, and these are very popular among traps, and since they do not seal cards other than the selected card, they can be forcibly activated with hand triggers, etc., so overconfidence is not possible
Fog + Holy Day + Darkness Ive talked down about Fog and similar effects like Holy Day and Darkness, but they have one advantage over many cards that introduce modality or add more text to prevent all combat damage: Theyre incredibly efficient
More on the Simorgh S/T in the tech section
I like it especially in Yawgmoth, Thran Physician decks, which feels thematically appropriate
Many decks lean heavily on non-creature permanents that enable their strategy, and losing those can be just as devastating