Since we are exiling, drawing and blowing through the deck, that's not unlikely here, and then his +1 to mill two and draw is great too
Kaldra Compleat comes into play ready to go as a 5/5 Germ token with all the goodies promised by the Helm, Shield, and Sword of Kaldra, plus haste to boot
The only way I think she sees play is in a deck built around just trying to get her out as quickly as possible with a card like Zero To Hero
Minnie also gets a major ability when first deployed, with the Dramatic Entrance feature allowing the player to immediately banish an opposing character with five strength or more
Now, with that out of the way, I'm super excited to bring you coverage on some of the best Emerald cards available to start brewing with