Grind // Dust Grind // Dust can take care of up to two problem creatures for you in any Legacy, Brawl, Vintage, Historic, Explorer, Commander, or Modern deck
The rest of the deck leans into a bit of an artifact theme, with Refurbished Familiar appearing alongside Pactdoll Terror and Blood Fountain
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it
11 Star Wars CCG Hard Focus On Force Spending Similar To YGO's Hard Focus On Summon Types The Force being a universal presence and power source in Star Wars lore maintains the same role in Star Wars CCG , where conventional resources are skipped in favor of the players very deck being both their available resource and life. On top of matches being lost when all cards are removed from play, Star Wars CCG s very mechanics revolve around punishing and rewarding players for sacrificing their cards
Most instances of either gating condition are on activated abilities (most of which don't cost mana and therefore need a limiting condition), neatly solving the issue I'm about to mention, but consider this example: We're playing Innistrad Crimson Vow draft